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Arabian League Warships

The Arabian League’s interstellar fleets comprise a wide array of ship classes, centered on fast heavy combatants and precision escort craft. Fleet compositions are organized around a battleship or battlecruiser command platform, supported by balanced screens of cruisers, destroyers, and escorts.

 

CAPITAL SHIPS

 

Asad-class Battlecruiser

Asad-class Battlecruiser

Asad-class Battlecruiser

Specifications

  • Length: 318 m
  • Displacement: 118,000 metric tons
  • Propulsion: Dual fusion cores; high-thrust pursuit drives
  • Fusion Endurance: 480 AU
  • Tunnel Drive Range: 6.2 light-years
  • Crew: 690

Role & Performance

Fast heavy combatant serving as the League’s strike-flagship, designed for rapid corridor intervention, pursuit of raiders, and heavy raids against border fleets.

Armament

  • 3 heavy railgun turrets
  • 6 plasma cannon batteries
  • 16 VLS missile cells (anti-ship / strike)
  • 16 PD mounts

Defenses & Systems

  • Forward-biased shield grid
  • Composite armor with layered belt protection
  • EW suite for pursuit operations

Small Craft Complement

  • 1 utility cutter
  • 1 boarding tender

 

CRUISERS

 

Jadwa-class Cruiser

Jadwa-class Cruiser

Jadwa-class Cruiser

Specifications

  • Length: 264 m
  • Displacement: 88,000 metric tons
  • Propulsion: Twin fusion plants; efficient cruise trim
  • Fusion Endurance: 420 AU
  • Tunnel Drive Range: 6.1 light-years
  • Crew: 540

Role & Performance

Workhorse line cruiser balancing missile reach and defensive coverage. Deployed for convoy overwatch and system patrol duties.

Armament

  • 2 medium railgun turrets
  • 4 plasma turrets
  • 14 VLS missile cells
  • 12 PD mounts

Defenses & Systems

  • Cruiser-grade shields with endurance bias
  • Composite armor
  • Standard EW/ECM suite

Azim-class Cruiser

Azim-class Cruiser

Azim-class Cruiser

Specifications

  • Length: 272 m
  • Displacement: 92,500 metric tons
  • Propulsion: Dual fusion cores with quieting package
  • Fusion Endurance: 430 AU
  • Tunnel Drive Range: 6.2 light-years
  • Crew: 560

Role & Performance

Escort cruiser emphasizing stealth and electronic warfare, protecting battlecruisers and carriers from saturation missile threats.

Armament

  • 2 medium railguns
  • 3 plasma turrets
  • 12 VLS cells
  • 14 PD mounts

Defenses & Systems

  • EW-optimized shield grid
  • Low-observable composite armor
  • Full-spectrum ECM and sensor drones

 

DESTROYERS

 

Makran-class Destroyer

Makran-class Destroyer

Makran-class Destroyer

Specifications

  • Length: 204 m
  • Displacement: 41,000 metric tons
  • Propulsion: Fusion drive with pursuit overburn
  • Fusion Endurance: 190 AU
  • Tunnel Drive Range: 6.0 light-years
  • Crew: 330

Role & Performance

Fast-attack destroyer for wolf-pack operations, designed to chase raiders and harass larger ships with torpedo and missile fire.

Armament

  • 1 medium railgun
  • 2 plasma turrets
  • 8 missile tubes
  • 6 PD mounts

Defenses & Systems

  • Forward-biased shields
  • Lightweight composites
  • Pursuit sensors and datalinks

Danin-class Destroyer

Danin-class Destroyer

Danin-class Destroyer

Specifications

  • Length: 212 m
  • Displacement: 44,200 metric tons
  • Propulsion: Fusion drive with reinforced power buses
  • Fusion Endurance: 200 AU
  • Tunnel Drive Range: 6.1 light-years
  • Crew: 345

Role & Performance

Heavy destroyer variant for close fleet screens and sustained gunnery duels, trading speed for resilience and armor.

Armament

  • 2 medium railguns
  • 2 plasma turrets
  • 6 missile tubes
  • 8 PD mounts

Defenses & Systems

  • Reinforced shields and armor belts
  • Hardened citadel
  • Damage-control redundancies

Sohar-class Destroyer

Sohar-class Destroyer

Sohar-class Destroyer

Specifications

  • Length: 208 m
  • Displacement: 42,000 metric tons
  • Propulsion: Standard fusion drive
  • Fusion Endurance: 185 AU
  • Tunnel Drive Range: 6.0 light-years
  • Crew: 340

Role & Performance

Escort destroyer specialized in layered point defense for carrier and capital ship protection.

Armament

  • 1 medium railgun
  • 2 plasma turrets
  • 6 VLS cells
  • 12 PD mounts

Defenses & Systems

  • PD-optimized shield arrays
  • EW jammer suites
  • Countermeasure launchers

 

ESCORTS & FRIGATES

 

Al Raqib-class Escort

Al Raqib-class Escort

Al Raqib-class Escort

Specifications

  • Length: 142 m
  • Displacement: 14,800 metric tons
  • Propulsion: Compact fusion drive
  • Fusion Endurance: 110 AU
  • Tunnel Drive Range: 5.9 light-years
  • Crew: 130

Role & Performance

Escort frigate for convoy patrol, point defense, and customs enforcement. Agile and reliable, though lightly armed.

Armament

  • 1 light railgun
  • 2 laser/coil turrets
  • 4 missile tubes
  • 4 PD mounts

Defenses & Systems

  • Light shields
  • Composite armor
  • Surveillance scanner suite

Najah-class Frigate

Najah-class Frigate

Najah-class Frigate

Specifications

  • Length: 176 m
  • Displacement: 24,500 metric tons
  • Propulsion: Compact fusion drive with escort kit
  • Fusion Endurance: 150 AU
  • Tunnel Drive Range: 6.0 light-years
  • Crew: 220

Role & Performance

Patrol frigate tasked with customs checks, anti-raider pickets, and convoy escort. Versatile but not designed for stand-up fights with heavy warships.

Armament

  • 1 medium railgun
  • 2 plasma/light turrets
  • 6 missile tubes
  • 6 PD mounts

Defenses & Systems

  • Frigate-grade shield bubble
  • Lightweight armor
  • Surveillance radar suite

 

FIGHTERS & INTERCEPTORS

 

Murbana-class Fighter

Murbana-class Fighter

Murbana-class Fighter

Specifications

  • Length: 18 m
  • Displacement: 34 metric tons
  • Propulsion: Micro-fusion drive with RCS
  • Endurance: 12 hours tactical
  • Tunnel Drive: None
  • Crew: 1

Role & Performance

Multirole fighter serving as the backbone of League strikecraft wings, capable of patrol, interception, and strike missions.

Armament

  • 1 light coilgun
  • 2 missile hardpoints
  • Optional micro-bomb racks

Defenses & Systems

  • Light shields
  • Flare/foil decoys
  • Task-force datalink

Radoom-class Interceptor

Radoom-class Interceptor

Radoom-class Interceptor

Specifications

  • Length: 15 m
  • Displacement: 26 metric tons
  • Propulsion: High-impulse micro-fusion drive
  • Endurance: 9 hours tactical
  • Tunnel Drive: None
  • Crew: 1

Role & Performance

Light interceptor optimized for anti-bomber and anti-drone roles. Extremely agile and fleet-linked.

Armament

  • 1 coilgun
  • 2 hardpoints (AAM)

Defenses & Systems

  • Minimalist shields
  • ECM burst suite
  • Fleet datalink

Fahd-class Bomber

Fahd-class Bomber

Fahd-class Bomber

Specifications

  • Length: 24 m
  • Displacement: 62 metric tons
  • Propulsion: Twin micro-fusion strike engines; reinforced pylons
  • Endurance: 10 hours tactical; carrier-sustained
  • Tunnel Drive: None
  • Crew: 2 (pilot / weapons)

Role & Performance

Strike bomber designed for anti-ship torpedoes, hardened-target cruise missiles, and precision surface strikes under carrier umbrellas.

Armament

  • 2 chin-mounted plasma cannons
  • 6–8 heavy hardpoints for torpedoes or long-range munitions

Defenses & Systems

  • Bomber-grade deflector screen with frontal reinforcement
  • Terrain-/hull-following navigation
  • ECM / decoy dispensers

 

TRANSPORTS & LANDERS

 

Isral-class Combat Transport

Isral-class Combat Transport

Isral-class Combat Transport

Specifications

  • Length: 188 m
  • Displacement: 42,000 metric tons (loaded)
  • Propulsion: Dual fusion lift drives; auxiliary maneuvering thrusters
  • Fusion Endurance: 220 AU
  • Tunnel Drive Range: 6.0 light-years (convoy dependent)
  • Crew: 180 + up to 400 troops/cargo equivalent

Role & Performance

Armored combat transport for long-haul troop lift and logistics under hostile conditions. Typically operates with destroyer escort groups.

Armament

  • 2 light plasma/coil turrets
  • 4 PD nodes
  • Chaff/decoy dispensers

Defenses & Systems

  • Transport-grade shields with reinforced flanks
  • Compartmentalized troop bays with blast doors
  • Convoy command links

Madad-class Combat Lander

Madad-class Combat Lander

Madad-class Combat Lander

Specifications

  • Length: 46 m
  • Displacement: 1,460 metric tons (loaded)
  • Propulsion: Quad fusion VTOL thrusters with orbital insertion cluster
  • Endurance: Sortie-limited (tactical)
  • Tunnel Drive: None
  • Crew: 5 + 40 troops or light vehicle pallet

Role & Performance

Heavily armored assault lander optimized for first-wave planetary entry, delivering platoon/company units into hot zones under sustained fire.

Armament

  • 1 chin-mounted plasma cannon
  • 2 dorsal PD nodes
  • Countermeasure dispensers

Defenses & Systems

  • Angled ceramic-composite plating for atmospheric entry
  • Shield reinforcement during descent
  • Terrain-following radar and LZ coordination suite
Planet Guide

PLANET GUIDE

Step into the colonies, strongholds, and independent worlds that bring Twilight Run to life.

Starship Guide

STARSHIP GUIDE

Explore military, corporate, and private vessels that shape the balance of power across the stars.

Stellar Guide

STELLAR GUIDE

Discover the mapped systems, homeworlds, and colonies that define humanity’s expanding frontier.

Tech Guide

TECH GUIDE

Dive into innovations in tunneling, orbitals, military hardware, and civilian technology.

Welcome to the Twilight Run Universe

By the twenty-third century, humanity had long since left Earth behind. Colonies stretched across dozens of star systems, and Terrans believed themselves an expansive and unchallenged civilization. For a time, it seemed nothing could slow their rise.

 

That belief ended when the Anirans and the Cetians revealed themselves. They were not strangers from distant space, but ancient branches of humanity that had grown in parallel, hidden from Terran sight. The Anirans, guardians of harmony and tradition, and the Cetians, architects of survival and resilience, unveiled a history far deeper than Earth had ever known. Their arrival transformed Terran science, politics, and identity, stirring awe, doubt, and unease.

 

To preserve peace, the great powers of Earth joined with the Cetian Consortium and the Aniran Omnium to form the Council of the Core and the Mutual Defense Force. It was a first attempt at true interstellar unity, yet suspicion still lingered. Centuries of distance had left wounds not easily healed.

 

And beyond the mapped stars, something else is stirring. Rumors tell of a hostile presence waiting in the dark, silent and watching.

 

As alliances strain and rivalries return, the three branches of humanity face a choice. Stand together against what lies beyond, or fall divided before it.

 

Twilight Run is a Universe of wonders, curiosity, survival, diplomacy, and the unsettling truth that humanity is not alone—and may not be ready.

Featured Hypercorps

GenCorp

Pioneering bio-genetic and industrial synthesis across the frontier.

MoonTech

Infrastructure and orbital industry specialists supporting lunar expansion.

Universium

Energy, trade, and transit systems linking every major colony network.

FAST TRACKS

Three core Tech Guides for navigating the TRU systems.

General Tech — Drive Systems

General Tech

Deep-dive into tunnel-drive propulsion, quantum synchronization, and modern navigation arrays used across Omnium fleets.

Military Tech — Energy Weapons

Military Tech

Explore the evolution of plasma, coil, and particle-beam technologies defining interstellar warfare in the 23rd century.

Organizations — Colony Infrastructure

Organizations

Learn how modular habitats, AI-regulated biospheres, and fusion-grid networks sustain Terran and Aniran colonies.

NEWS + UPDATES

New Journal entries kicking off Volume III.

The website got a bit of a facelift.

Latest updates included the addition of the Cetian military ships.

Planet images and details about the colony worlds of Japan, the Latin League, the Pan African Union, the Arab League, and various independent worlds.

 

Miltary Ships of the TRU


U.S. Space Command Military Ship Guide

Order Through Firepower

Delve into the ships of the United States Space Command.

Explore

Keo Terra Interstellar Military Ship Guide

Faith in Force

Learn the military ships of Keo Terra Interstellar.

Explore

Cetian Consortium Military Ship Guide

Strength Through Stillness

Step into the ships of the Cetian Consortium.

Explore

Step into the Journal Section

Experience Twilight Run through the eyes of those who live it.
Explorers. Colonists. Soldiers. Dreamers.
Each entry is a voice from the frontier—carrying the weight of survival, discovery, and war.

Twilight Run Journals

Worlds at the Edge

Colonies and capitals that define humanity’s reach. Each world is a cornerstone of civilization, carrying culture, power, and destiny into the stars.

Earth icon
Earth

Birthplace of humanity and still the heartbeat of Terran civilization.

New Atlantis icon
New Atlantis

The sprawling jewel of cooperation. A symbol that rivals can build together.

Pittman icon
Pittman

A steel frontier. Fortress world and military bastion on the edge of Terran space.

Keo Terra icon
Keo Terra

The corporate homeworld of Keo Terra Interstellar is where commerce and governance merge into a singular power.

Cestisus icon
Cestisus

The Cetian homeworld, heart of the Consortium. Known for its fertile valleys and consensus-driven governance.

Anira icon
Anira

The ancestral world of the Anirans, eternal center of the Omnium and its Pillars of Life.

 Step into the Planet Guide