The Zergs are the descendants of Terrans who chose deep space over planetary soil, thriving in zero- and micro-gravity environments for centuries. Station-born, asteroid-belt raised, and ship-dwelling, the Zergs embody the most radical transformation of humanity under Evo III modification and cybernetic adaptation. Where other Terrans adapted to planets, the Zergs made the void their home.
Zerg physiology is defined by adaptation to weightlessness. Genetic modifications and engineered therapies prevent the bone-density loss and muscular atrophy that plague unmodified Terrans in microgravity. Many Zergs are lithe, with elongated limbs and optimized circulation systems. Their resilience against radiation is bolstered through dermal layering and cellular repair accelerants. Cybernetic augmentation is common, with spinal braces, ocular upgrades, and radiation filters integrated seamlessly into their biology.
Zerg society is distributed across orbital stations, hollowed asteroids, and interstellar convoy habitats. Economically, they specialize in asteroid mining, station fabrication, and deep-space logistics. Their convoys transport goods across the Terran Core, bridging the gap between planetary economies. Zerg industries dominate salvage, vacuum construction, and radiation-hardened engineering.
Zerg culture is defined by mobility and adaptability. Clan-fleets and habitat-guilds structure social life, with loyalty bound to stations rather than worlds. Rituals revolve around docking ceremonies, radiation-storm vigils, and fleet reunions. Music and art often take on weightless, kinetic forms—choral drifting, sculptural lightshows, and augmented-reality murals floating in free space. Isolation fosters a pragmatic but fiercely loyal identity: Zergs see themselves as custodians of the void.
Zerg cadres are specialists in vacuum combat, salvage warfare, and zero-g infiltration. Their fighters and patrol craft operate with precision in asteroid belts and orbital debris fields where gravity-trained forces falter. Their cybernetic integration makes them formidable skirmishers, though their numbers are fewer than planetary Terrans. Zerg fleets provide reconnaissance, interdiction, and convoy escort services critical to Core security.
The Zergs are humanity unbound—lithe, cybernetic, and at home in the endless void. Their society of stations and convoys represents the radical adaptability of Evo III Terrans, carving permanence in the impermanence of deep space. For them, the stars are not distant—they are home.